package com.lineage.server.model.skill.skillmode;

import com.lineage.server.model.Instance.L1NpcInstance;
import com.lineage.server.model.Instance.L1PcInstance;
import com.lineage.server.model.L1Character;
import com.lineage.server.model.L1CurseParalysis;
import com.lineage.server.model.L1Magic;
import com.lineage.server.serverpackets.S_Paralysis;
import com.lineage.server.serverpackets.S_Poison;
import com.lineage.server.serverpackets.ServerBasePacket;

public class CURSE_PARALYZE extends SkillMode {
  public int start(L1PcInstance srcpc, L1Character cha, L1Magic magic, int integer) throws Exception {
    int dmg = 0;
    if (!cha.hasSkillEffect(157) && !cha.hasSkillEffect(50) && !cha.hasSkillEffect(80))
      if (cha instanceof L1PcInstance) {
        L1CurseParalysis.curse(cha, 8000, 16000, 1);
      } else if (cha instanceof com.lineage.server.model.Instance.L1MonsterInstance) {
        L1CurseParalysis.curse(cha, 0, 16000, 0);
      }  
    return 0;
  }
  
  public int start(L1NpcInstance npc, L1Character cha, L1Magic magic, int integer) throws Exception {
    int dmg = 0;
    if (!cha.hasSkillEffect(157) && !cha.hasSkillEffect(50) && !cha.hasSkillEffect(80))
      if (cha instanceof L1PcInstance) {
        L1CurseParalysis.curse(cha, 8000, 16000, 1);
      } else if (cha instanceof com.lineage.server.model.Instance.L1MonsterInstance) {
        L1CurseParalysis.curse(cha, 0, 16000, 0);
      }  
    return 0;
  }
  
  public void start(L1PcInstance srcpc, Object obj) throws Exception {}
  
  public void stop(L1Character cha) throws Exception {
    if (cha instanceof L1PcInstance) {
      L1PcInstance pc = (L1PcInstance)cha;
      pc.sendPacketsAll((ServerBasePacket)new S_Poison(cha.getId(), 0));
      pc.sendPackets((ServerBasePacket)new S_Paralysis(1, false));
    } else if (cha instanceof com.lineage.server.model.Instance.L1MonsterInstance || cha instanceof com.lineage.server.model.Instance.L1SummonInstance || 
      cha instanceof com.lineage.server.model.Instance.L1PetInstance) {
      L1NpcInstance npc = (L1NpcInstance)cha;
      npc.broadcastPacketAll((ServerBasePacket)new S_Poison(cha.getId(), 0));
      npc.setParalyzed(false);
    } 
  }
}
